Hardware and software techniques for the display of graphical information. 2D and 3D geometry and transformations, clipping and windowing, software systems. Interactive graphics, shading, hidden surface elimination, perspective depth. Modeling and realism. (3H,3C)

Prerequisites: A grade of C or better required in CS 3114 and CS 3744.

See: course web pages.

Taught By: Doug Bowman
Roger Ehrich
Denis Gracanin